Naturally, most games which can be involved in these competitions contain a multiplier element as the entire point of eSports is to interact with different players. There are so many options now available that players can play in many different tournaments and competitions. The key is to play the game type that you just enjoy most or are best at.
Virtually all game types are accommodated in eSports and we discovered that the most popular types have been first person shooter (FPS), sport and MMORPGs. We expect much more to be added to this list within the near future.
At the moment, eSports are mostly consumed and enjoyed by males with eighty five% of males making up participation of events. Trade leaders are actively making an attempt to encourage feminine participation and we feel we will see some progress on this as we progress into 2017. Additionally, the eSports market generated £258 million in 2015 and we expect this to be round £391 for 2016 which is pretty crazy!
Where Can I View eSports?
It all sounds pretty exciting, doesn’t it? The trade is predicted to proceed its exponential development in 2017 and engagement is at an all-time high due to the media platforms available. You’ll be able to view eSports on so many various platforms and websites. Twitch and YouTube are the obvious ones with ESPN and Yahoo also having their own dedicated eSports sections. Additional sites that you could be not have heard of are just like Twitch and provide some great content. These are Azubu and MLG so check them out for some quality eSports streams.
Such is the growth of eSports that traditional sports websites (we use ESPN above for example) are beginning to cater their content to eSports fans. This is pretty cool and really emphasises to us how critically sports broadcasters are taking the eSports industry. We are able to actually see different media giants equivalent to BBC and Sky getting concerned sooner or later and launching their own eSports brands and content. We really do expect to see some big developments in 2017.
Typically, consumers will consume the eSports product in a way that they’re comfortable with. This may very well be just about spectating or you probably have a game that you’re particularly adept at then you might wish to participate in competitions! Check out the sites we listed above and these will provide you with a better idea of how one can get involved.
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